Root
11-02-2016, 05:19 PM
In aesthetics, the uncanny valley is the hypothesis that human replicas that appear almost, but not exactly, like real human beings elicit feelings of eeriness and revulsion among some observers. Valley denotes a dip in the human observer's affinity for the replica, a relation that otherwise increases with the replica's human likeness. Examples can be found in robotics, 3D computer animations, and life-like dolls among others.
https://upload.wikimedia.org/wikipedia/commons/f/f0/Mori_Uncanny_Valley.svg
Hypothesized emotional response of subjects is plotted against anthropomorphism of a robot, following Mori's statements. The uncanny valley is the region of negative emotional response towards robots that seem "almost". Movement amplifies the emotional response.
https://www.youtube.com/watch?v=IM82RzN0urI
https://www.youtube.com/watch?v=bLiX5d3rC6o
https://upload.wikimedia.org/wikipedia/commons/f/f0/Mori_Uncanny_Valley.svg
Hypothesized emotional response of subjects is plotted against anthropomorphism of a robot, following Mori's statements. The uncanny valley is the region of negative emotional response towards robots that seem "almost". Movement amplifies the emotional response.
https://www.youtube.com/watch?v=IM82RzN0urI
https://www.youtube.com/watch?v=bLiX5d3rC6o